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60%

0.060 Visual progress

0.060 Coding progress

40%

15 days 15 hours

0.060 release in

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From Escape to Island Survival: The Game Begins

Maxwell’s life as a tenant in Margaret and Michael’s house seems ordinary—until it isn’t. One day, while Maxwell’s chilling on the couch and Margaret’s whipping up lunch, Michael bursts in, wild-eyed, shouting that they need to get out—now! The reason? Enemies are coming for them.

Maxwell races upstairs to wake Madison and Mia, but let’s just say their "wake-up call" comes with some steamy surprises.

They all scramble into the car as a high-speed chase ensues. Bullets fly, enemies closing in, but Maxwell fights back like a pro, saving them in a daring escape. The airport isn’t much better—they have to leave someone behind in a heart-pounding dash to the plane. Just when they think they're safe, the enemies fire at the fuel tank. The plane’s going down, out of gas, over the ocean.

Crash-landing near a mysterious island, Maxwell pulls everyone from the wreckage, but now the real survival game begins. They need food, fire—and to stay warm... which might lead to some very close encounters. With danger lurking and temptation rising, Maxwell’s journey into the unknown is just getting started.

Genre:

Landlady Tenant Things ;) - Sandbox - Corruption - Visual Novel - Milf - Narrative - Anal - Survival- Voyeurism - Male Protogonist - Blackmail - Footjob - Handjob - Lesbian - Male Domination - Oral - Vaginal - Romance - Spanking - Exhibitionism - Cheating - Big Tits - Big Ass

Works on:

Windows , Linux , Mac

Release date:

November 01, 2024

Company:

Passion Pixel Games

Languages:

English
Update Interval:

Each Month
Scheduled Final Release Date:

2027

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Pre-Alpha Development (Q4 2024)

-Team Size: 3 members (Manager, Designer, Coder)

-Core game mechanics and early character designs completed.

-Playable demo released exclusively to followers.

-Early testing for bug fixes and gathering feedback from Patreon members.

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Alpha Release (Q1 2025)

-25% of the main storyline is completed, unlocking early missions.

-"Alpha Version" released for Patreon supporters.

-Introduce character-focused gameplay mechanics and basic UI.

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Steam Early Access & Team Expansion (Q2 2025)

-Team Size: 5 members (Manager, Designer, Coder, Writer, Artist)

-Launch Early Access on Steam with limited content.

-Collect feedback from Steam players for balancing and improvements.

-Writer and artist join the team to enhance storytelling and visuals.

Expansion & Additional Storylines (Q3 2025)

-Expand the story to 50% completion, adding new quests and regions.

-Add extra character development and optional side quests.

-Introduce visual and performance improvements based on player feedback.

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Localization & Translation Begins (Q4 2025)

-Team Size: 7 members (Manager, Designer, Coder, Writer, Artist, Translator, Community Manager)

-Begin translating the game into key languages (English, Spanish, French, German, and Japanese).

-Expand localization support based on community demand and input.

-Prepare for future content updates in multiple languages.

Beta Testing & Story Completion Milestone 75% (Q1 2026)

-Open beta for Patreon, Discord members, and select Steam players.

-Continue developing and releasing additional main storylines.

-Polish the game mechanics and visual fidelity for final release.

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Full Storyline Completion (Q2 2026)

-Complete 100% of the main storyline.

-Introduce additional character arcs and hidden endings.

-Finalize all in-game systems and UI/UX for optimal player experience.

Console & Mobile Ports (Q3 2026)

-Begin porting the game to platforms supported by Ren'Py (Android, possibly iOS).
-Focus on cross-platform integration for mobile and PC players.
-Roll out exclusive mobile content and features.

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 Merch Launch & Community Rewards (Q4 2026)

-Launch official Forbidden Cove merch (T-shirts, hoodies, in-game item-themed accessories).
-Reward loyal players with limited-edition, game-inspired merchandise.
-Introduce player-created content opportunities (mods, skins, community art).

Final Game Update & Post-Launch Support (Q1 2027)

-Roll out the final major update with polished gameplay, additional hidden content, and optimizations.
-Continue supporting the game with community-driven events, DLCs, and seasonal updates.
-Celebrate the journey with exclusive rewards for long-time supporters.

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New game, New Journey (Q2 2027)

-Launch of another game !!

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Coder

A Computer Geek
University Student
23

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Programmer

Anime Lover
Backend Engineer
24

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Manager

A Loyal Father

Old School Principal

36

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Designer

Heavy Worker
English Teacher
27

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